Site Contributions
Kinship Summary
User Recognition
Ventrilo Status
How To

To show Channel and Who's Online info configure this widget with your Ventrilo server information.

Need A Vent Server?

If you need a Ventrilo server you can have one setup in minutes. Mumble servers and widgets are also available.

Post new topic   Reply to topic    Knights of Valour Forum Index -> Instance/Raid Guides
View previous topic :: View next topic  

user avatar

Joined: 04 Feb 2012
Posts: 43

Send private message
Reply with quote

re: Fornost: Wraith of Fire

Wraith of Fire is an instance within Fornost in The North Downs. [6.1S, 55.3W] Levels 30-85. This is the third of four World Instances within Fornost.


At the entrance the path is a lot more linear. Deal with adds, but keep in mind of the patrolling blogmal lieutenants, who will join combat. Along the way you may also encounter idols to saulron. The torch is nearby, and will usually only require one fight to reach. Eventually you will get to Riamul.

Burn Riamul down until he summons adds, and created a shield. Kill the adds to destroy the shield, and move back to Riamul. on t2 he summons green circles, which heal all monsters within. Prevent anyone from being in a circle, and you will be fine.

After Riamul's defeat go on until you get to a courtyard, and kill all there. Then 40 or so adds will pop up, and the idol to saulron will be destroyable. You may notice that one of these adds is a elite master Uruk named Zanthrug.

He is your next boss, and to fight him you right click on the idol to destroy it. Zanthrug will say a quick speech, jump down and attack. adds will also come down in waves of about 7 or so. There are a total of 6 waves. Everyone must burn down adds via Aoe. Champions are very helpful here. Although the adds are of the same name as the ones encountered previously they are only normal, and signature mobs, and can be burned down within the time threshold.

After Zanthrug, proceed to the tower with a new type of mob: Fire wights! In the tower you will encounter 2 elite inferno wights. Attacking these will open up the gate forward. As you proceed forward, you will find that elite master tempest wights can summon burning, and blazing wights to assist them. After climbing the stairs and proceeding you may also notice the last idol of saulron. The torch is further ahead, but be wary as, if you burn the idol this time it will alert adds further on in the room to come, and kill you. Other than that the path is linear, and eventually you will encounter Brogadan. Adds here must be dealt with ASAP to prevent the whole room from lighting on fire. Other than that it is just killing the guy. The exit is south.

Challenge: Into the Fire

The room is arranged in a 3x3 grid, and squares will periodically light on fire. Keep a square clear while the other squares become engulfed in fire, and be ready to move out of the fire if you get punted by the boss.

Take the boss down to <10% morale before the final remaining square (and your group) catches on fire, and pop cooldowns to survive while you finish him off.

Info from http://lotro-wiki.com/index.php/Fornost:_Wraith_of_Fire

Posts from:   
Post new topic   Reply to topic    Knights of Valour Forum Index -> Instance/Raid Guides All times are GMT - 6 Hours
Page 1 of 1

Jump to:  
You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot vote in polls in this forum
Last Forum Posts
Poll Widget
Most Recent Images